Tag: Video Games

Das Video Game Kapital

Co-Authors: Clipper Arnold and Sam Thomas Introduction “All that is solid melts into air, all that is holy is profaned” – Karl Marx and Friedrich Engels, Manifesto of the Communist Party[1] The gaming industry is a recent victim of capital’s constant need to revolutionize itself, resulting in its own ossification. The telosof gaming has changed: no longer […]

Sky Blade Cloud on ROM-Hacking: Online Video Game Fan Translation Projects

Author: Clipper Arnold Something in the digital ether has given rise to novel forms of altruism. Under rational, self-interested models of market systems, there’s not much of a “logical” reason for someone to upload every episode of Bleach (for instance) to YouTube or torrent websites. Quite the opposite, in fact. In doing so, users expose themselves to […]

Digimon: A Postcyberpunk Narrative of Digital Natives and Digital Nomadism

Author: Clipper Arnold Introduction I personally have been, and continue to be today, a fan of Digimon. Perhaps some of this derives from rose-tinted, bittersweet nostalgia. Though, it spoke to me as a child, and continues to speak to me. Digimon incorporated narratives of friendship and morality to be expected of children’s media, though it also encouraged and […]